how I can modify calculix-adapter-master to make the 2D plane take the y-axis as the normal vector?

Hello, developer, I want to ask how I can modify calculix-adapter-master to make the 2D plane take the y-axis as the normal vector.
My method is to replace all y in 2D3DCoupling with z.
Is my method correct? If not, how should I proceed?
Thank you.

Closing as duplicate of I want to ask, how can I change the 2D plane from the x-y plane to the x-z plane?

Let’s continue the discussion there :slight_smile: